When I use the API DragDetect the MouseEvent MouseUp is not firing anymore.
I need that Event to recognize the end of the whole Drag-Process.
I know, I could use OLE-Drag but in my UserControl I have no other Controls at all (everything is drawn with GDI) and the UserControl itself has no OLEDrag-Functionality, just OLEDrop. (Maybe I am doing / understanding something wrong!?)
Maybe a timer would help but I would like to avoid such a construction.
Could subclassing help ?
I would be pleased to get any ideas.
I need that Event to recognize the end of the whole Drag-Process.
I know, I could use OLE-Drag but in my UserControl I have no other Controls at all (everything is drawn with GDI) and the UserControl itself has no OLEDrag-Functionality, just OLEDrop. (Maybe I am doing / understanding something wrong!?)
Maybe a timer would help but I would like to avoid such a construction.
Could subclassing help ?
I would be pleased to get any ideas.