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MouseUp-Event not firing using DragDetect

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When I use the API DragDetect the MouseEvent MouseUp is not firing anymore.
I need that Event to recognize the end of the whole Drag-Process.

I know, I could use OLE-Drag but in my UserControl I have no other Controls at all (everything is drawn with GDI) and the UserControl itself has no OLEDrag-Functionality, just OLEDrop. (Maybe I am doing / understanding something wrong!?)
Maybe a timer would help but I would like to avoid such a construction.

Could subclassing help ?

I would be pleased to get any ideas.

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